Search Issue Tracker
Collaborate allows filenames on macOS that are illegal on Windows which ...
How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
[Editor] Some terrain component's tooltips aren't displayed
Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Select T... Read more
Timeline animation behaving unexpectedly when model has Animator control...
Steps to reproduce:1. Open attached Unity Project "case_917361-VR_sink-reduced".2. Open Scene "Scenes\test".3. Enter Play mode.4. Ob... Read more
Particle System Curve's Presets window has no visual indication of what ...
How to reproduce:1. Create a new Unity Project2. Right-click in the Hierarchy -> Effects -> Particle System3. Select the creat... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Memory leak when running tests in IL2CPP with System.Threading.Timer
How to reproduce:1. Open the “IN-111094.zip“ project2. Open Window → General → Test Runner3. Open the ‘Player’ section4. Run all the... Read more
Shader Graph links become invisible when importing the UI Toolkit package
How to reproduce:1. Open attached "ShaderGraph_Links" project2. Open "New Shader Graph" in the Project window3. Click "Open Shader E... Read more
[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...
Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more
DOTS Entities throws a compilation error when field variable is used in ...
How to reproduce:1. Open the user's attached project "Dots compiler bug.zip"2. Observe the Console window Expected result: No error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed