Search Issue Tracker
Fixed in 1.0.0-preview.7
Votes
0
Found in [Package]
1.0.0-preview.6
Issue ID
1270575
Regression
No
Shader Graph links become invisible when importing the UI Toolkit package
How to reproduce:
1. Open attached "ShaderGraph_Links" project
2. Open "New Shader Graph" in the Project window
3. Click "Open Shader Editor" in the Inspector window
4. Observe the Color link in the "New Shader Graph" window
Expected result: The link between two nodes is visible
Actual result: The link between two nodes is not visible
Reproducible with: 1.0.0-preview.3, 1.0.0-preview.6(2020.1.2f1)
Not reproducible with: 1.0.0-preview.6(2020.2.0a20)
Can't test: 1.0.0-preview.3(2020.2.0a20)(Unity Editor becomes black when importing the package), 2018.4 and 2019.4 (package not available)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment