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[VFX] Details Panel gets distorted when selecting to show or hide Detail...
How to reproduce:1. Create a new 3D (HDRP) project2. Create VFX Asset (Project window > Visual Effects > Visual Effect Graph &... Read more
Touch is not registered on mobile devices on the UIToolkit Button when u...
How to reproduce:1. Open the user’s attached “buttonIssue.zip” project2. Open “Gameplay.asset” (Assets/UI Toolkit/Settings/Panel Set... Read more
Memory Leak warnings appear when creating a Prefab
Reproduction steps:1. Open the user-attached "My project (2).zip" project2. Create a new GameObject in the Hierarchy window3. Drag t... Read more
Performance drops when large VFX effects are rendered
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MainMenu/MainMenu.unity” Scene3. Enter the Play Mod... Read more
HDRP Shader Graph uses the wrong time value for interpolators when Trans...
How to reproduce:1. Open the user-attached project “InterpolatorsWrongWhenMVEnabled”2. Open the “Test” scene3. Enter the Play Mode4.... Read more
“OnMouseEnter” or raycast is triggered when the cursor is not on the tar...
How to reproduce:1. Open the user’s attached “Ray timing demonstration.zip” project2. Enter Play Mode3. Place the cursor near the ar... Read more
Render Features that do not directly inherit from ScriptableRendererFeat...
Reproduction steps: 1. Open the user-attached "InheritFromScriptableRenderFeature" project2. Open "Assets/Settings" and left-click o... Read more
LoadSceneAsync and allowSceneActivation=true don't set the newly loaded ...
How to reproduce:1. Open the user-attached project “My Project”2. Open the “A” scene3. Enter the Play Mode and press the “Space” key... Read more
The Scene view Camera does not move when Vertex/Edge/Face Selection is s...
Reproduction steps: Create a new project Install ProBuilder in the Package Manager Open the ProBuilder window Select the Vertex/Edge... Read more
URP Environment Reflection is not displayed when loading a Scene from an...
How to reproduce:1. Open the “DirectLightBugReport“ project2. Open the “SceneToBuild“ scene3. Enter the Play mode4. Observe the Game... Read more
All about bugs
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Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers