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Won't Fix
Votes
0
Found in
2021.3.32f1
2022.3.13f1
2023.2.0f1
2023.3.0a14
Issue ID
UUM-56641
Regression
No
LoadSceneAsync and allowSceneActivation=true don't set the newly loaded scene active
How to reproduce:
1. Open the user-attached project “My Project”
2. Open the “A” scene
3. Enter the Play Mode and press the “Space” key to load the “B” scene
4. Observe the Console
Expected result: The log at the start of the “B” scene is “B.Start>> Scene B is Active”
Actual result: The log at the start of the “B” scene is “B.Start>> Scene A is Active”
Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.2.0f1, 2023.3.0a14
Reproducible on: Windows 11 Pro, Windows 10 (user reported)
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.