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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X

Votes

0

Found in

6000.0.54f1

6000.1.13f1

6000.2.0b11

6000.3.0a3

Issue ID

UUM-112050

Regression

No

Cutout Shader does not clip pixels completely when they are in a closed, loaded subscene

-

How to reproduce:
1. Open the “repro.zip“ project
2. Open the “SampleScene“
3. Focus on the Game view
4. Observe the Game view

Expected result: No sphere pixels are clipping
Actual result: Rightern orange sphere pixels are clipping

Reproducible in: 2023.3.0b10, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Could not test in: 2023.1.0a1, 2023.2.0a20 (Entities and Test Framework packages are incompatible)

Reproduced on: MacOS Sequoia 15.3
Not reproduced on: Windows 11 Pro (24H2)

Note: Opening the SubScene will prevent the bug from happening

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