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The "Center" Tool Handle Position option works the same as the "Pivot" ...
Reproduction steps:1. Create a new 3D project2. Open the “Scenes/SampleScene” scene in the Project window3. Create “Cube” and “Plane... Read more
Terrain Layers are drawn as black rectangular splotches on a Terrain whe...
Reproduction steps:1. Open the attached “IN-57673 Terrain Mipmaps Bug - 3D Core.zip“ project2. Open the “SampleScene“3. Go to Edit &... Read more
The Editor window is rendered as a solid white color when the project is...
Reproduction steps:1. Create a new project and open it2. Observe the Editor Expected result: The Editor window is fully renderedActu... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps:1. Open the “StreamlinedProject.zip“ project2. Observe the Console window Expected result: No compilation errorsA... Read more
.NET Host process remains indefinitely when reimporting a 3rd party package
Reproduction steps:1. Open the "My project.zip" project2. Select "Assets/Plugins/CSE.UI/CSE.UI" in the Project window3. Uncheck the ... Read more
Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Ma...
How to reproduce:1. Open the “IN-59842“ project2. Open the “SampleScene“3. Select the “Cube“ GameObject4. In the Inspector window, u... Read more
Custom Render Texture Initialization Mode set to Realtime causes Dimensi...
Reproduction steps:1. Open the attached “TestMacOs.zip” project2. Select the “Assets/Scenes/CustomShaders/RenderTextureWrapper.asset... Read more
Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...
Reproduction steps:1. Open the attached “DepthNormalsPrePass.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open ... Read more
The Esc key changes the value of an unedited property when editing a pro...
Steps to reproduce:1. Open the user-attached “Bug - Esc on rect transform.zip” project2. Open the "SampleScene"3. In the Hierarchy, ... Read more
[TextMeshPro]Whitespace character “u200B” is added to the text property ...
How to reproduce:1. Open the user’s attached “TMPCharacter.zip” project2. Enter Play Mode3. Observe the “Input Text String” log in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation