Search Issue Tracker
[Android] The value of "Screen.brightness" is always 1 when changing the...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
Fullscreen Shader Graph Assets are unusable when imported into a URP pro...
How to reproduce:1. Create a new project with the "3D (URP)" template2. Create a new Fullscreen Shader Graph Asset (Asset > Creat... Read more
Track Group context menu is missing a rename action
How to reproduce:1. Create a new Timeline2. + > Track Group3. Right click on newly created Track Group Expected result: There is ... Read more
[Vulkan] Ghost artifacts on Pixel 6 when Opaque Texture and Graphics Job...
Steps to reproduce:1. Open the attached user’s project "T1659473_Repro.zip"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go... Read more
User gets an error "MissingReferenceException: The object of type 'Unity...
Steps to reproduce: Create a project; Go to the menu "Window" -> "Text"; Select "Sprite Importer" Verify that the "Sprite Importe... Read more
[Linux][Context Menu] Search field doesn't detect all key presses
Repro Steps: Create and open a new project RMB in the Project Window Click into the search field and quickly type a word Observe not... Read more
Tooltip covers new context menu
Like the title says and video shows Read more
Override function is not called when the “invoke” method is invoked
How to reproduce:1. Open the user’s attached “MyTestproject.zip” project2. Enter Play Mode3. Observe the Console window Expected res... Read more
Editor hangs while compiling a CI build
The Editor hangs roughly 20% of the time during Continuous Integration (CI) builds. The hang happens soon after the launch of the bu... Read more
“Animator.parameterCount” is set to 0 after making any changes in the An...
How to reproduce:1. Open the attached “parameter.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Open “New Animator ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers