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Artifacts on sprite edges appear when using the vectorgraphics package
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “test.svg”3. Observe the result... Read more
Texture is not imported correctly when enabling AlphaTransparency and ov...
How to reproduce:1. Open the attached project "packagetrunk-stripped.zip"2. Select Assets/Camera.png Expected results: The texture i... Read more
[HDRP] Setting quality setting to custom through code should be less pai...
[https://forum.unity.com/threads/cant-see-changes-on-depthoffield.1437040/]"Bug" comes from this forum post and the idea would be to... Read more
Focus of the asset name in the Project window is lost after right-clicking
How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more
[Android] Player freezes when running the "UI Toolkit Sample – Dragon Cr...
How to reproduce:1. Open the "IN_56664" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Unlit Texture material is invisible when the Render Queue is set below 2501
How to reproduce:Open the attached project "Test_Errors_On_Blank_Project.zip" Expected results: The Cube in the Scene view is visibl... Read more
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) Download and switch to branch 20... Read more
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Select "Edit Mode" in the Profiler w... Read more
Reflection Probes aren't being omitted from Dedicated Server Builds when...
How to reproduce:1. Open the attached “TrueDedicatedServerTest.zip“ project2. Open the “SampleScene“ Scene3. Build the project for a... Read more
Editor freezes and repaints constantly when entering a long string in th...
How to reproduce:1. Open any project with Visual Effect Graph installed2. Create a VFX Graph and open it3. In a System Label enter l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
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- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation