Search Issue Tracker
Fixed in 2021.3.49f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.1.0b3, future release
Votes
0
Found in
2021.3.32f1
2022.3.13f1
2023.1.19f1
2023.2.0b17
2023.3.0a13
6000.0.0b11
6000.1.0a7
Issue ID
UUM-55366
Regression
No
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:
1. Create and open a new Unity project
2. Open Window>Analysis>Profiler
3. Select "Edit Mode" in the Profiler window
4. Stop recording data after a couple of seconds
5. Select a Marker in the Timeline
6. Zoom out in the Timeline
Expected results: The Marker stays in the same position
Actual results: The Marker is offset
Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "MissingReferenceException" and "GUI Error" errors thrown when deleting a Sprite with "Box Collider 2D" and "Hinge Joint 2D" Components
- "EntityPrefabReference" field appears unassigned in Inspector when assigning a prefab through code
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
Add comment