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Animation stops before reaching designated position
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Play the scene 4. Select 'BoosterOpeningPrefab' in t... Read more
Rendering in Player is broken on Macbook built-in display when useHDRDis...
Reproduction steps: 1. Open the attached Project “RenderBug” 2. Go to File > Build And Run Expected result: The Player is built... Read more
Crash on LightingDataAsset::CheckConsistency when importing assets
Reproduction steps: 1. Open the attached project “CrashRepro“ Expected result: Project is opened Actual result: Editor crashes ... Read more
'Missing Behavior' component can not be seen or removed from Game Object...
After a script is deleted, it is impossible to see the 'Missing Behavior' component to remove it from game objects it was assigned t... Read more
Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...
How to reproduce: 1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip") 2. Enter GameView Actual result: Observe th... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened 'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il... Read more
[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...
How to reproduce: 1. Open user's attached project 2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce: 1. Open the attached "ReproCrash" and "Level TEMPLATE" scene 2. Enter playmode and wait for about 3 seconds 3. E... Read more
Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...
How to reproduce: 1. Create a new HDRP project and close the Editor 2. Go to the project's directory 3. Make 20 copies of the projec... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time