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Crash on SceneTracker::SetObjectDirty when doing any action while multip...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENEPATH“ Scene3. Expand “OBJECTNAME“ GameObject in the Hierar... Read more
The underline fades away when you zoom in/out in the UI Builder
How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scrips/UI/Resources/UXML1.uxml3. Zoom in 10000% to the un... Read more
Frame Debugger: "A multisampled texture being bound to a non-multisample...
The Frame Debugger often logs out errors when looking at events using MSAA. This is the error that is logged out: {code:java}A multi... Read more
[ShaderGraph] Blocks with long names clip out of the stack frame
Steps to reproduce: Open any HDRP project Create a PBR Sky Shader Graph (Assets>Create>Shader Graph>HDRP>PBR Sky Shader ... Read more
[Linux][2021.3] Editor can't open or create projects on Ubuntu 23.10
Reproduction steps:1. Create a new project Expected results: A new Unity Editor project is createdActual results: Unity Editor is st... Read more
[Entities Graphics][Android] FPS is lower when running on 2022.3 and App...
Steps to reproduce:1. Open the attached user's project "URPSamples_0.51.zip" in 2021.3.32f12. Add "https://github.com/Tayx94/graphy.... Read more
The <color=lightblue> and <color=grey> tags in TextMeshPro UGUI 2.x no ...
Description: Please note, this is being reported by Microsoft. We have a contractual obligation to fix their issues as part of XR Pa... Read more
Frame Debugger: Missing list of meshes in the Details window
The Details foldout in the Frame Debugger is missing a list of meshes. Repro steps: Open the Frame Debugger in the Editor Select an ... Read more
Frame Debugger: Depth Texture is rendered differently in the Game Window...
Depth or shadow textures are rendered differently in the Game Window vs. the Frame Debugger Window. They are Black/White in the Game... Read more
"Ghost" attributes saved in UXML files
Steps to reproduce: Open attached project "Assets/MyUiDocument.uxml" is invalid Edit the file with a text editor, and remove {code:j... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation