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0
votes
Duplicate

[Mobile] [UI] InputField's characterLimit is handled not by the native d...

Mobile

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Feb 06, 2017

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Version/s: 5.4.2f2

Reproduction Steps:1. Open "Test" project2. Build and deploy to mobile device3. Select InputField4. Write somethingNote: Limit is 5 ... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
Won't Fix

Unsupported Orient modes can be selected and throw errors when using Str...

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Feb 12, 2025

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Version/s: 6000.0.38f1, 6000.1.0b7, 6000.2.0a3

How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more

0
votes
Won't Fix

[Android] Touch input is not recognized when pressing a button in the Pl...

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Dec 18, 2023

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Version/s: 2022.3.15f1

Reproduction steps:1. Open the attached user’s “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player... Read more

0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

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Jun 01, 2017

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Version/s: 5.6.1f1

-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more

5
votes
Fixed

Preference not saved when enabling "Auto-save scenes before building"

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

TrackedPoseDriver bindings disappear when modifying an XR Origin Prefab

Package: Input System

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May 23, 2023

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Version/s: 1.6.1

Reproduction steps: 1. Open user attached project "My project.zip"2. Add a new GameObject (XR > XR Origin (VR)) to the Hierarchy3... Read more

0
votes
Fixed
0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

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