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isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more
CharacterController might start to ignore collisions after a scene was r...
Steps to reproduce:1. Open attached project2. Open "Test" scene3. Run the scene4. Notice how "Instance {number}" fails to collide wi... Read more
Player crashes on "DebugStringToFilePostprocessedStacktrace" when exitin...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene"3. Go to "Edit" -> "Project Setting... Read more
[Android] Android crashes with signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)...
Steps to reproduce:1. Download and unzip both "UnityCrashExample.zip" and "UnityProject.zip"2. Open the "UnityProject.zip"3. Export ... Read more
[Windows] Mouse cursor doesn't change its icon when resizing standalone ...
How to reproduce:1. Create new Unity project2. Select File -> Build Settings3. Make sure that resizable window in Player Settings... Read more
[2018.3][Windows][WebGL] Applying a Blend to a Mesh with Blendshapes thr...
To reproduce: 1. Download attached project "Blendshape Test.zip" and open in Unity2. Open "SampleScene" scene3. Select "Ball Arrow B... Read more
AsyncGPUReadback.RequestIntoNativeArray causes InvalidOperationException...
How to reproduce:1. Open the attached project named "Case_129547"2. Open the TestScene2 in the Scenes folder3. Enter Play mode4. Obs... Read more
Shortcuts for duplicating and saving does not work when Progrid window i...
To reproduce:1. Open attached project2. Install progrids package from the package manager3. Tools -> Progrids -> Progrids Wind... Read more
[OSX] Unity Editor fails to build project when Performance Reporting is ...
To reproduce: 1. Download attached project "CrashRepo.zip" and open in Unity2. Open "test" scene3. Go to the Services window4. Enabl... Read more
TMP InputField throws an InvalidOperationException on WebGL with .NET 4.6
Steps to reproduce:1. Open attached project "937035.zip"2. Make sure that scripting runtime version is set to .NET 4.63. Build &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio files fail to be imported when the file path is 260 characters or longer
- Error SGICE002 is wrongly shown when more than one argument is passed into GetComponentRW()
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector