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[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...
How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps:1. Open the attached project (Link from the original description or OC link in the edit).2. Go to Build Settings.... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well)2. Switch to iOS and make a build3. Deploy the b... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. Go into Play mode4. Input letter "s" (it ... Read more
Editor stuck on import when importing "GameAnalytics Unity SDK" package
How to reproduce:1. Create a new project2. Download and import GA_SDK_UNITY.unitypackage from https://gameanalytics.com/docs/item/un... Read more
System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
[iOS] Application is not paused while ads are playing
Steps to reproduce:1. Open the attached project ("1345297.zip")2. Open "SampleScene"3. Build and run it on a device4. Notice the inc... Read more
Exclusive fullscreen always opens on monitor 1 after regaining focus eve...
To reproduce: 1. Download and open attached "FullScreenTest.zip" project.2. Go to windows display settings and set monitor numbered ... Read more
[URP] Not all Post-process Color Adjustments effects are applied to the ...
How to reproduce:1. Open the attached project's Scene labeled "LayerPostEffectsTest"2. In the Hierarchy, select the "Global Volume B... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument