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"Frame Selected" and "Lock View to Selected" broken in subscenes (Windows)
On Windows 10, the "Frame Selected" feature triggered by pressing F and the "Lock View to Selected" feature triggered by pressing Sh... Read more
"DX11 Could not switch resolution" error in Windows Standalone Player af...
Steps to reproduce:1. Open the attached user's project "UnityTestSwitchResolutionDX11.zip"2. Download the attached "unitywin.zip" an... Read more
Moving Cinemachine Camera parented to Cinemachine Brain causes non deter...
Reproduction Steps:1. Open attached project "CinemachineBug.zip" and scene "SampleScene"2. In Hierarchy window, select the "Cinemach... Read more
There are artifacts in the Build when "Load texture data on demand" is e...
How to reproduce:1. Open the attached project "load-texture-data-on-demand-bug.zip"2. Open Edit>Project Settings...3. Enable Edit... Read more
Editor freezes when inserting a bug number to the array of points in “Ha...
How to reproduce:1. Open the user’s attached “DrawAAPolyLineBug.zip” project2. In the Hierarchy window, select “DrawAAPolyLineBug” G... Read more
Depth surface errors appear when using render scale and a second camera
How to reproduce:1. Download and open the attached "RenderScaleSecondCamera" project2. Open "SampleScene" scene3. Enter Play mode4. ... Read more
Unable to type "#" when using the Assets context menu search bar
How to reproduce:1. Create and open a new Unity project2. Right-mouse-click on the Assets folder in the Project window3. Type "#" in... Read more
Crash on Material::GetShader when the cache is pointing to an invalid ma...
The text cache cleanup was tied to the GFXDevice cleanup, executing every domain reload. This behavior was modified at some point, r... Read more
[UIToolkit] TwoPaneSplitView splitter jumps position when it should not ...
How to reproduce:1. Open the attached project "IN-57280.zip"2. Open Window>TestTwoPanes3. Move the splitter in the TestTwoPanes w... Read more
Secondary Textures appear white when sampling them from the Sprite Atlas...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene3. Enter the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow