Search Issue Tracker

0
votes
Fixed

[tvOS] When B button is pressed on a wireless controller connected to a ...

tvOS

-

May 02, 2019

-

Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more

0
votes
Fixed

Lists in the Inspector do not show proper labels when selected

Inspector Framework

-

Apr 29, 2022

-

Version/s: 2022.1.0b16, 2022.2.0a9

Reproduction steps:1. Open the attached project "1424226.zip"2. Open Scenes/SampleScene3. Select "Character" GameObject in the Hiera... Read more

0
votes
Won't Fix

Editor crashes on RenderBufferManager when generating procedural worlds

-

Apr 21, 2023

-

Version/s: 2021.3.23f1

Reproduction steps:1. Open project “GaiaTest”2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager”3. Select “1. Terrains”, choo... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

-

May 24, 2017

-

Version/s: 2017.1.0b6

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

-

May 28, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

-

Feb 06, 2017

-

Version/s: 5.5.1p1

Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

-

Jul 15, 2019

-

Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

0
votes
Fixed

[URP TEMPLATE] Some effects (fog, decals, water) are sampling the wrong ...

-

Jun 12, 2024

-

Version/s: 2023.3.0b1

This is in the URP Sample project in the Oasis scene (available in the Unity Hub). This is mostly visible for the fog custom pass. I... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

-

May 22, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

-

Mar 17, 2023

-

Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.