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0
votes
Fixed

Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when in Play mode

Entities Graphics

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Oct 22, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode3. Click on the “New Game“ button4. Go up to the m... Read more

0
votes
Not Reproducible

[Android] [Vulkan] Framerate drops to ~30 FPS and stays at that framerat...

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Apr 02, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “ReproProjectPerf.zip“ project2. Open the “SampleScene“3. Enable the Development Build and Autoconnect ... Read more

0
votes
Won't Fix

[Input Manager] "Joystick is connected" is logged into the Console when ...

Input

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Mar 29, 2023

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Version/s: 2020.3.45f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b8, 2023.2.0a7

How to reproduce:1. Create a new Unity project2. Connect a gamepad3. Observe the Console Expected result: “Gamepad is connected” is ... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

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May 24, 2017

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Version/s: 2017.1.0b6

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Fixed

Undo fails to remove knots in property drawer

Package: Splines

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Nov 03, 2022

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Version/s: 2.1.0

Select splines game object in hierarchy Go to inspector and expand spline Click on + to add a knot Perform undo Actual result : knot... Read more

1
votes
Active

[Lighting] Material Preview does not show selected Reflection Probes

Shadows/Lights

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Jun 08, 2021

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Version/s: 2019.4.26f1, 2021.2.0a20

Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

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Feb 06, 2017

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Version/s: 5.5.1p1

Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

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Jul 15, 2019

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Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

0
votes
Fixed

Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player

Package: Unity Netcode

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Apr 07, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

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