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Fixed
Votes
0
Found in
6000.0.23f1
6000.1.0a7
Issue ID
UUM-85230
Regression
No
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when in Play mode
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Enter the Play Mode
3. Click on the “New Game“ button
4. Go up to the mirror and press “E“
5. Walk around for a few minutes after it loads
Expected result: Play mode continues
Actual result: Editor crashes
Reproducible with: 6000.0.23f1
Couldn’t test with: 2021.3.45f1, 2022.3.50f1 - package errors
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Step 5 can be sped up by sprinting (shift), jumping (space) and rapidly shaking the camera or alternatively you can open Scene view and move around the scene there.
First few lines of stack trace:
{noformat}
0x00007FF877B5393D (Unity) GfxDeviceD3D11Base::DrawBuffersBatchMode
0x00007FF879347C49 (Unity) GfxDeviceWorker::RunCommand
0x00007FF87934B1FC (Unity) GfxDeviceWorker::RunExt
0x00007FF87934B32D (Unity) GfxDeviceWorker::RunGfxDeviceWorker{noformat}
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Resolution Note:
Fixed by another internal issue: UUM-91532: HDRP - Crash when selecting the GameView on macOS