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Freeze when searching for references while cyclic references are present
How to reproduce:1. Open the attached Project "SearchBugRepro" and load Scene "SampleScene"2. Open the Search Window (Window -> S... Read more
Console is spammed with errors on every Inspector redraw when enabling A...
How to reproduce:1. Open any project2. Create a "Render Texture" Asset3. Select it in Project Browser and set "Anti-aliasing" to 8 s... Read more
Pipeline change prompt leaves the asset picker window unresponsive after...
Steps to reproduce:1. Create a new project with URP (use the URP 3D project template)2. Go to Edit>Project Settings>Graphics3.... Read more
URP Global Settings have no padding on the bottom
How to reproduce:1. Open any project with URP installed2. Navigate to Edit > Project Settings > Graphics > URP Global Setti... Read more
[Quest 2] Videoplayer and RenderTexture creates white artifacts and stut...
Steps to reproduce:1. Open the attached user's project "White-Artifacts-Bug.zip"2. Switch to Android platform3. Build for Quest 24. ... Read more
[Linux] Right-click menu disappears when a submenu is opened
Reproduction steps:1. Create a new 3D project2. In the Hierarchy window, right-click anywhere3. In the menu context, go through the ... Read more
Rotation tool does not work when selected GameObject is far away
How to reproduce:1. Create a new project2. In the Hierarchy window, select a GameObject3. Open "Scene" view and zoom out a long dist... Read more
Error in the Console when applying "Auto Geometry" to a Sprite with 7 or...
How to reproduce:1. Open the attached “psb-error-showcase.zip“ project2. Select the “YellowFlowerRight“ asset3. Open the “Sprite Edi... Read more
Warnings that TAA is enabled but will be disabled because MSAA is enable...
How to reproduce:1. Open any project with an RP installed2. In a Scene select your Camera GO and in the Inspector enable AA under "R... Read more
API to change TAA settings is internal
The Universal Additional Camera Data component has public API to set the Anti Aliasing mode. Using this users can enable TAA on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation