Search Issue Tracker
Fixed
Fixed in 8.0.2
Votes
0
Found in [Package]
8.0.2
Issue ID
DANB-517
Regression
Yes
Error in the Console when applying "Auto Geometry" to a Sprite with 7 or more bones
How to reproduce:
1. Open the attached “psb-error-showcase.zip“ project
2. Select the “YellowFlowerRight“ asset
3. Open the “Sprite Editor”
4. Select the “Skinning Editor”
5. Select “Auto Geometry”
6. Press “Generate For All Visible”
7. Press “Apply”
Expected result: No errors in the Console
Actual result: Errors in the Console
Reproducible with: 8.0.2 (2022.3.1f1, 2022.3.8f1)
Not reproducible with: 6.0.7 (2021.3.30f1), 8.0.2 (2022.3.0f1), 9.0.0 (2023.1.13f1, 2023.2.0b9, 2023.3.0a5)
Fixed in: 8.0.2 (2022.3.9f1)
Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Project fails to load when Virtual Artifacts are Corrupted
- Long scheduler times on main thread when using InstantiateAsync with a singular massive Prefab
- The project hangs upon opening it when importing the "discrete_rank2_vector_v2_0.onnx" file
- Opening the Look Dev hangs the Editor when the window is opened for the first time in the project or after deleting the Library folder
- Look Dev has blurry icons on 4k monitors
Add comment