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Build failed with an error in the "UnityLinker"
Steps to reproduce:1. Open the "BuildingErrorIssue" project2. Build the project on the Android platform3. Observe the Console Expect... Read more
[iOS] Mute Other Audio Sources causes audio not to resume when changing ...
How to reproduce:1. Download and open the attached "U2023_MOAS_MRE_Project" project2. Build and run for iOS3. Turn on silent mode wh... Read more
[macOS] Multiple context menus can be opened when right-clicking the Ass...
Reproduction steps: 1. Open user attached project "My Project-a.zip"2. Right-click on the Assets folder3. Expand the context menu to... Read more
Assertion failure on Gradient::EvaluateHDR when setting Line Renderer po...
How to reproduce:1. Open the attached project "CrashSecondScreen.zip"2. Build the project for UWP3. Open the built Solution4. Start ... Read more
UI Builder: "Select RenderTexture" title needs small update as it misses...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Shadows of GameObjects flicker when using the Billboard Renderer and the...
How to reproduce:1. Open the attached “My project.zip“ project2. Open the “Billboards Broken Shadows“ Scene3. Build And Run4. Look a... Read more
Player window resolution is reset after making the Player fullscreen and...
How to reproduce:1. Create a new Unity project2. In the Project Settings → Player → Resolution and Presentation set the “Fullscreen ... Read more
Timeline releases Cinemachine overrides too late when playing a Cinemach...
How to reproduce:1. Open the attached “CinemachineTimelineTest.zip“ project2. Open the “SampleScene“ Scene3. Pause and enter Play Mo... Read more
[APV] Max subdivisions warning not shown for all relevant spacing levels
h3. Repro: Navigate to the Probe Volume tab within the lighting window. Increase the "Max Probe Spacing" slider. h3. Observed: The w... Read more
The Player is not affected by the custom windowed resolution
How to reproduce:1. Create a new Unity project2. In the Project Settings → Player → Resolution and Presentation set the “Fullscreen ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation