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0
votes
Fixed

Grammar mistake in the RigidBody's Error message

Physics

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project2. Enter Play Mode Actual Behaviour: The Erro... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
By Design

Navmesh bakes between and inside custom cube objects with Box Collider c...

AI

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Oct 04, 2016

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Version/s: 5.4.0f3

Repro steps:1.Open "BugDemo.zip" project2. Load "NavmeshWth" scene3. Go to Navigations window and rebake the scene Actual: Navmesh i... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

UI GameObject's Director's Current Time is not reset to 0 when it ends o...

Timeline

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May 23, 2019

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Version/s: 2018.3.0b10, 2019.1.0a7, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more

0
votes
Won't Fix

Built game is almost pitch black if Post Processing is enabled on the pl...

Universal RP

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Apr 25, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the attached project “IN-38774.zip“2. Open the Build Settings (Edit > Build Settings)3. Build And Run Ex... Read more

1
votes
Duplicate

Interrupting Cinemachine Blend when quickly disabling and enabling the G...

Package: Cinemachine

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Aug 12, 2022

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Version/s: 2.9.0-pre.6

How to reproduce:1. Open the attached user project “CinemachineTest.zip“2. Open the "SampleScene" Scene3. Enter Play Mode4. Disable ... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

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