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Aseprite Importer Inspector sections have too big font size
How to reproduce:1. Open the attached "2ET2" project2. In the Project window select the "Sprite-0001" Asset3. In the Inspector obser... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
Unity Editor references the last ExposedReference element in a List inst...
Reproduction steps:1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project2. Open the “SampleScene” from the ... Read more
[AW] while recording a Legacy Animation's rotation incorrectly sets curv...
How to reproduce:1. Create a game object, assign it an "Animation" component (Legacy Animation)2. Open the Animation Window3. Create... Read more
"NulleferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open the attached project "IN-76863.zip"2. Select Assets/Prefabs/Player/NewPlayerTest.prefab3. Change Animator C... Read more
SwapBuffer doesn't work when Post Processing is enabled
To reproduce:1. Open the project “BlitTest2021_2”2. Open Game view3. Notice the gradient4. Select “Main Camera” in the Hierarchy5. E... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more
DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro:1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2;2. Open... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open