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Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more
It is difficult to properly edit the PolygonCollider2D collider when its...
Reproduction steps: 1. Open the attached "project-1361571.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select th... Read more
[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce: 1. Download and open the 1159445_repro project 2. Build a standalone player with IL2CPP back and Master configur... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce: 1. Download attached "test.unitypackage" (or use any other .unitypackage file) 2. Launch Unity editor with "-imp... Read more
There is no Perforce "Check Out" button in the Mobile Notifications sett...
How to reproduce: 1. Open the user’s attached “mobilenotificationsrepo” project 2. Connect it to a Perforce repository 3. Open th... Read more
AudioSource attached to VideoPlayer produces choppy sound when playing c...
To reproduce: 1.Download and open attached project. 2.Open "scene1" Scene. 3.Select "Plane" object. 4.Add "Games for Windows" video... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project. 2. Install ProBuilder through the package manager. 3. Open the ProBuilder window. (Tools -> ProBuilder -> P... Read more
Updating the UI Text component every frame increases memory allocated to...
To reproduce: 1. Open the project, attached by user (MemoryTests.zip) 2. Open "main" scene 3. Enter Play mode 4. In Profiler, selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time