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4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

0
votes
Fixed

All scenes are marked as dirty when a new Spline element is added to a S...

Package: Splines

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Sep 13, 2024

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Version/s: 2.6.1

How to reproduce:1. Open the “UnityBugSplinesSceneDirty“ project2. Open the “SampleScene”3. Add “SampleScene2” to the Hierarchy of t... Read more

0
votes
Fixed
0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

0
votes
Active

Some of the "NativeText" methods use "stackalloc" which causes a stack o...

Unity Native Collections

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Oct 08, 2024

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Version/s: 6000.4.0a1

How to reproduce:1. Open the “native_text_to_string_bug“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Consol... Read more

0
votes
Fixed

[Shadergraph] Opening and closing dropdowns in the searcher shifts your ...

Package: Shader Graph

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Jun 21, 2021

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Version/s: 12.x.x

Reproduces in SRP packaged with Version: 2021.2.0b1.3029 Repro steps: 1. Open the searcher2. Click the "Input" dropdown3. Scroll dow... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

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Apr 13, 2023

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Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more

0
votes
Won't Fix

[Shader Graph] Property connector icon in a node is distorted

Package: Shader Graph

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Dec 16, 2019

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Version/s: 7.1.6, 7.1.5

All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro:1 Create ... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

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