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0
votes
Duplicate

Android device will not connect to Profiler after USB was disconnected, ...

Profiling

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Apr 15, 2020

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Version/s: 2020.2.0a5

Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more

0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

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Feb 14, 2016

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Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more

0
votes
Duplicate

Crash on clicking Play button for some scenes of for “Trivia Quiz Game T...

Animation

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Apr 29, 2016

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Version/s: 5.4.0b17

Crash issue for “Trivia Quiz Game Template” asset 1. In the attached Project -> TQGAssets folder -> CS_Assets -> CS_Scenes ... Read more

0
votes
Fixed

Forward+ Rendering Path causes flickering when used with Shader Graph th...

Universal RP

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Apr 27, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps:1. Open the attached “Test F+“ project2. Open the “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode4. Obser... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Fixed

Unity IAP Facebook store implementation library conflicts with NuGets Fa...

IAP

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May 19, 2017

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Version/s: 5.5.3p3

Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more

0
votes
Fixed

Vertical Layout Group doesn't maintain proper spacing when nested UI ele...

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Apr 24, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open the attached “IN-99380” project2. Open the “SampleScene“3. Enter Play mode4. Using the left mouse button, c... Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

0
votes
Duplicate

[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD

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Mar 01, 2022

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Version/s: 13.1.8

How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

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Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more

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