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Unsupported Collaborate package version (1.3.7) is installed in a projec...
How to reproduce: 1. Create and open a new project 2. Import PlasticSCM plugin into the project (https://assetstore.unity.com/packag... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Ste... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Use on screen buttons to move the Prefab 4. See the flickering ... Read more
Prefab's children change order when extra child object is added to prefa...
To reproduce: 1. Open project attached by the user 2. Open scene "scene" if not opened 3. In hierarchy window select game object "P... Read more
Physics2D.ColliderCleanup takes progressively longer each time until sce...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. Notice that it has "Edge... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Re... Read more
Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...
gemalto build:Version 2019.1.0(windows) steps: 1.install the unity2019.1.0f2 2.generate Unity_lic.ulf with the crack tool named Uni... Read more
Can't toggle/select multiple stacked Markers
You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
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- WebCamTexture does not set the requested resolution when used in WebGL
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- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player