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NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
Object gets corrupt/invisible when updating to Unity 5 or deleting the l...
Reproduction steps:1. Download the attached "Stripped" project.2. Open it with 4.7.2.3. Open the "Stages/_Stage0a1 on the farm" scen... Read more
[tvOS] Memory usage is consistently increasing in a tvOS build
Steps to reproduce: 1. Open attached project2. Build for tvOS3. Build generated Xcode project to Apple TV4. Keep the project running... Read more
Prefab's children change order when extra child object is added to prefa...
To reproduce:1. Open project attached by the user2. Open scene "scene" if not opened3. In hierarchy window select game object "Prefa... Read more
Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
Cloth constraint dots not visible from all angles
Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more
Unable to read data from the transport connection when trying to connect...
Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce:1. Open the attached project2. Open and play Master scene3. Click on each of the boxes in the demo project and drag... Read more
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