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Time.realTimeSinceStartup returns wrong values when using OnDestroy()
How to reproduce:1. Download and open the attached "RealTimeSinceStartup" project2. Enter Play mode3. Wait a couple of seconds befor... Read more
[Metal] Unexpected float precision register usage in iOS Metal shader
How to reproduce:1. Download and open the attached "TestMetalRegisterPrecision"2. Select the "NewShader" shader3. In the Inspector w... Read more
A portion of an AudioClip is skipped when toggling AudioListener.pause i...
Reproduction steps:1. Open the "IN-46976.zip" project2. Open "Assets/Scenes/SampleScene"3. Select the WebGL platform in the Build Se... Read more
Custom PropertyDrawers are not being released
Add the following script to a project: {code:java}using System;using UnityEditor;using UnityEngine;[Serializable]public class MyClas... Read more
[Linux][URP][OpenGL] Scene View has a red texture overlay when the proje...
Reproduction steps:1. Create a new 3D (URP) project2. Observe the Scene View Expected result: The Scene View renders the scene prope... Read more
[iOS] "Failed to load session subsystem." is thrown in Xcode when the Pr...
How to reproduce:1. Extract the attached Project "unity-linux-reprod-main"2. Open the terminal and run the following command: "<P... Read more
Particles are rendered without an alpha channel if using a shader with "...
How to reproduce:1. Open the user’s attached “UnityPhotoEditor.zip” project2. Enter Play mode3. Observe the Particles Expected resul... Read more
APV does not bake correctly in subtractive and shadowmask mode
How to reproduce:1. Download and open the attached project2. Go to "Window" > "Rendering" > "Lightning"3. Press "Generate Ligh... Read more
Input for UI "Destroy may not be called from edit mode!" error thrown wh...
How to reproduce:1. Open the attached project2. Enter play mode in scene "MainMenu" Expected result: No errors are thrownActual resu... Read more
Locking the "Command" key on the accessibility keyboard inverts the inpu...
Reproduction steps:1. Go to "System Preferences > Accessibility > Keyboard > Viewer > Enable Accessibility Keyboard"2. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation