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Won't Fix
Votes
9
Found in
2022.3.6f1
2023.1.7f1
2023.2.0b3
Issue ID
UUM-44222
Regression
Yes
[Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API
Reproduction steps:
1. Create a new 3D (URP) project
2. Observe the Scene View
Expected result: The Scene View renders the scene properly
Actual result: The Scene View has a red texture overlay
Reproducible with: 2022.1.0a16, 2022.1.24f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3
Not reproducible with: 2021.3.29f1, 2022.1.0a15
Reproducible on: Ubuntu 23.04
Not reproducible on: Windows 10 Pro 22H2, MacOS
Notes:
* Any material preview is also affected, and when moving the mouse the red texture is flickering.
* Does not reproduce when using Vulkan Graphics API
* Does not reproduce with Nvidia GPU
Comments (2)
-
javadlijavid
Feb 04, 2025 20:11
Thank you for identifying the cause of this issue! It was indeed related to multiple GPUs. I switched to my dedicated Nvidia GPU using terminal command prime-select nvidia, and the problem was resolved. Appreciate your work!
-
dot_entity
Aug 29, 2023 15:35
Very similar issue on a macbook pro (macOS Catalina) with Nvidia graphics card that does NOT support Metal API. Only difference the texture overlay is cyan, instead of red. Happens in scene shaded view (i.e. not in wireframe) and material preview. All other windows render fine.
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Resolution Note:
Issue is specific to integrated graphics (unsupported). Users should make sure dedicated GPUs are in explicit use via `prime-select`.