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1
votes
Not Reproducible

Reverting prefab instance throws IndexOutOfRangeException

Asset and Scene Management

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Jan 24, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Fixed

[OSX][AndroidTargetPlatform] Editor freezes when scene is opened

Deployment Management

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May 31, 2016

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Version/s: 5.4.0b19

Reproduction steps:1. Open attached project.2. Go to "File > Build Settings", select "Android" and click "Switch Platform".3. Ope... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Duplicate

Android device will not connect to Profiler after USB was disconnected, ...

Profiling

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Apr 15, 2020

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Version/s: 2020.2.0a5

Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

URP Features

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

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