Search Issue Tracker
Metal Editor Support should not appear in Player Settings on Windows ver...
Reproduction Steps:1. Go "Edit" -> "Project Settings" -> "Player".2. In Inspector, scroll down to the Rendering section.3. Obs... Read more
The single RenderMeshArray is slower and uses more memory in comparison ...
How to reproduce:1. Open the “ECSTest“ project2. Open the “Manual ECS Scene“3. Comment the lines from 15 to 191 in the “ManualSpawne... Read more
Memory leak when trying to clear and generate TextElements with script
Reproduction steps: 1. Open the attached “leak-text” project 2. Open the “Assets/Scenes/GenerateTexts.unity” scene3. Enter the Play ... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
[Android] Error "RenderTexture.Create failed: depth/stencil format unsup...
How to reproduce:1. Open the “My Project.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Observe the logca... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
[UWP] Stabilisation Issue On Hololens 2
1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved