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1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

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Jul 15, 2019

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Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

3
votes
Third Party Issue

Rigidbody tunnels through static collider when using Sweep-based Collisi...

Physics

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Aug 08, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open attached "ContiniousCollisionDetection.zip" and SampleScene2. Enter the Play mode3. Press Space Key to spaw... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

Tile Palette grid is moved after entering Play Mode

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Sep 12, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

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