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On WebGL Player spatial audio (3D Sound Settings) does not change direct...
How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more
Table View Column addition dropdown menu is using a naming convention th...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
[HDRP] Editor crashes on RaiseException when building project using Buil...
Reproduction steps:1. Open the attached project "Crash_test.zip" from Google Drive2. Go To File > Build Settings3. Press Build an... Read more
Job scheduling with batching is slow with dependencies and worker thread...
Steps to reproduce: 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/123243896960660... Read more
[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...
Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/MainMenu.unity“ Scene3. Clear the Console4. Enter ... Read more
Material Debug View options for Material Validator stay selected when sw...
Steps to reproduce: Open an HDRP Project Navigate to Analysis > Rendering Debugger > Materials Select an option from the dropd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs