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Terrain Trees with changed Tree Height get scaled when the Terrain's pos...
How to reproduce: 1. Open the user’s attached “TreeTestin2022.3.4Birp.zip” project 2. Select the “Terrain” GameObject and change its... Read more
Shader Graph error when Light Probe System is set to "Probe Volumes"
How to reproduce: 1. Open the attached “ShaderErrorBug.zip“ project 2. Select the “New Shader Graph“ Shader Graph Expected result: ... Read more
Prefab references were lost after the build when using PreProcessBuild a...
How to reproduce: 1. Open the attached project "SaveAsPrefabAssetBUG.zip" 2. Build And Run the project 3. Exit the Player 4. Rep... Read more
Package Manager feature quick start links open up old documentation
How to reproduce: 1. Open package manager 2. Select the "Engineering" feature and click on a "Quick Start" link Expected result... Read more
RangeAttribute is ignored when drawing properties with an iterator
Reproduction steps: 1. Open the attached project “PropertyFieldBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Select the S... Read more
[Game View] The editor is reading the displace scale from the Primary Mo...
Update 2023-11-14 (Kevin): The PR from the bisection causes the game view scale to snap to whatever the EditorGUIUtility.pixelsPerPo... Read more
Different Serialization layout is used when script is outside of the par...
Reproduction steps: 1. Open the attached project “SerializationBug“ 2. Build and run the Player (File>Build and Run) 3. Observe the ... Read more
Performance drops when using a lot of Audio Sources
Reproduction steps: 1. Open the attached project “AudioSourcePerformance“ 2. Open the Scene “Assets/Scenes/SampleScene“ 3. In the Ga... Read more
[Unity Physics] Joints fail to follow physics when project uses Unity Ph...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/1. Hello World/HelloWorld.unity” Scene 3. In Hiera... Read more
NaN values in Rect Transform when the anchor is set to stretch and all t...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Game.unity” Scene 3. Expand the “Canvas” Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box