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Realtime GI behaves differently when using Unlit (Amplify) and Lit (Shad...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Yulele/BakingTest.unity” Scene3. Enter the Pl... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more
TMP_InputField does not trigger the "onEndEdit" event after pressing ESC...
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Enable the bottom input field to e... Read more
The GPUResidentDrawerResources script file is missing from the Scriptabl...
How to reproduce:1. Create a new Unity project2. In the Project window, navigate to “Packages > Scriptable Render Pipeline Core &... Read more
"Analyze Import Process" button misaligned in Import Activity window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Import Activity window (Window → Analysis → ... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
[Android] Application.systemLanguage does not update after changing lang...
To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
YAML Text Asset throws Parsing error when selecting it
Reproduction steps:1. Create a new empty Project2. Import the attached Asset3. Select the Asset Expected result: No parse error is t... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation