Search Issue Tracker
Feature Request
Votes
0
Found in
2021.3.50f1
2022.3.60f1
6000.0.44f1
6000.1.0b12
6000.2.0a7
Issue ID
UUM-100884
Regression
No
Unable to undo or redo color swatch changes when creating or deleting color swatches
*Steps to reproduce:*
# Create a new Unity project
# Create a new Particle System (GameObject > Effects > Particle system)
# Select the Particle System in the Hierarchy window
# Click on the Start Color property color picker in the Inspector window
# Select any color in the Color window
# Create a new swatch or delete an existing swatch
# Undo changes
# Observe the Color window
*Actual results:* The color selection is undone
*Expected results:* New swatch creation or deletion is undone
*Reproducible with versions:* 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
*Tested on (OS):* MacOS Silicon Sequoia 15.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note:
This is a feature request. Unity never supported undo/redo on swatch creation and this area is in basic support.