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2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Won't Fix

[Shader Compiler] Compile error with overloaded CG methods differing onl...

Shaders

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Jun 26, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more

0
votes
Won't Fix

No InvalidOperationException error thrown when Active Input Handling is ...

Input

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Oct 22, 2025

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Version/s: 2021.3.57f1, 2022.3.67f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b3, 6000.4.0a3

How to reproduce:1. Open the attached “C1L8” project2. Open Scene “Scene 1”3. Enter Play mode4. Click on the “MuchoPixels_Player_0” ... Read more

1
votes
Won't Fix

[Ubuntu][Version Control] Enable/Disable button labels are shown as “Ena...

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Oct 17, 2025

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Version/s: 6000.3.0b4, 6000.4.0a3

Steps to reproduce:1. Create new Unity project2. Make sure Version Control button is available in Toolbar (kebab button on the right... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
By Design

Diffuse paremeters missing in HDRP Terrain Material

Terrain

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Sep 23, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more

0
votes
Fixed

Converting empty groups along with nodes into a subgraph prevents subgra...

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Feb 17, 2025

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Version/s: 6000.0.33f1, 6000.2.0a4

Steps to reproduce: Open VFX Graph Add Group node Add any node to the workspace e.g. Get Age (make sure it is not in group) Right cl... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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