Search Issue Tracker

1
votes
Fixed

SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...

Networking

-

Aug 25, 2016

-

Version/s: 5.4.0f3

When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more

0
votes
Not Reproducible

[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...

WebGL

-

Mar 08, 2017

-

Version/s: 5.3.5p8

To reproduce: 1) Open attached project and scene 2) Build and run for WebGL 3) Open it on Google Chrome Canary 4) Scroll the mouse w... Read more

4
votes
Won't Fix

Animations do not play completely/get stuck when FPS/frame rate is low

Animation

-

Nov 19, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce: 1. Open attached project "UI_Environment.zip" and scene "Sample Scene" 2. Enter Play mode 3. In Game view, press ... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

-

Jan 22, 2020

-

Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

0
votes
Fixed

Displayed depth buffer doesn't work in CustomRender and DepthNormalsText...

--

-

Feb 17, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a1

Reproduction steps: 1. Open the attached “Testbed 2021.zip“ project 2. Open “DepthNormals” scene 3. Enter Play mode 4. Open Fram... Read more

0
votes
By Design

[Addressables] Content update workflow does not update previous builds

Package: Build Pipeline - Addressables

-

Apr 10, 2020

-

Version/s: 1.7.4

How to reproduce: 1. Open the user-supplied project "BugDone.7z" 2. Open the Addressables Groups window (Window > Asset Management >... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

-

Jun 30, 2015

-

Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more

10
votes
Fixed

Array list is not displayed in the Inspector window when using a Seriali...

Quality of Life

-

May 14, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "PropertyFieldDefaultVisibility.zip" project 2. Open the "SampleScene" Scene 3. Select "GameO... Read more

0
votes
Fixed

Package Manager "In Project" Packages take a while to load initially eve...

Packman

-

Jul 14, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Create and open a project 2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more

0
votes
Fixed

Labels Overlap in NavMeshObstacle Inspector when shape is set to "Box" a...

AI Navigation

-

Apr 21, 2021

-

Version/s: 2020.2.0b10, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps: 1. Open attached project "NavMeshObstacleOverlap.zip" and scene "SampleScene" 2. In Hierarchy window, select "Na... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.