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[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
Commas do not automatically change to dots in Color Picker's "Current Br...
To reproduce:1. Open a new Unity project2. In project window, create a Material3. Click on Material, then open Color picker in Inspe... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more
[VFX Graph][Metal][Vulkan] Shader warning in 'Sort': use of potentially ...
How to reproduce: Create a new HDRP project Observe the console Expected result: Shader warnings are thrown to the console Actual re... Read more
GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
edit layer doesn't show up if service tab is active
1. Go to window -> service. It should dock to the right2. on top of the service tab, hit the layers drop down.3. select edit laye... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Border is not rendered when transition-duration is set and border-color is transparent
- Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a scene with specific GameObjects
- HDRP shadows cast by Volumetric Clouds flicker when moving the Scene view Camera
- "ArgumentOutOfRangeException" is thrown when using Japanese IME and rewriting the field during composition
- A shader error is thrown when building a project containing a material using "Bent normal map"