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0
votes
Won't Fix

[M1] [Rosetta 2] 5%+ of builds crash due to "mono_os_sem_init: semaphore...

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Oct 24, 2022

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Version/s: 2020.3.25f1

Reproduction steps:1. Make sure IL2CPP is installed for the tested editor version2. Download and extract the “IN-19000_Repro” folder... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Fixed

Layer render order is not respected inside the Android Player when using...

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Aug 26, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Open the attached "IN-112151" project2. In the Build Profiles window, switch the project Platform to Android3. B... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

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Oct 21, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
By Design

[XR SDK] [XR Interaction Toolkit] UIInputModule.pointerClick event trigg...

Package: XR Interaction

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Dec 10, 2021

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Version/s: 2.0.0-pre.5

Reproduction steps:1. Open the user's attached "1387573R.zip" project2. Open the "UI Interaction" scene3. Enter the Play mode4. Clic... Read more

0
votes
Fixed

A warning is not shown about Tilemap's normal map texture being bigger t...

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more

0
votes
Fixed

Editor freezes when TextMeshPro text with an East Asian line-breaking co...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open attached project "IN-120349"2. Open the "SampleScene"3. Expand the "Canvas" GameObject in the Hierarchy tab... Read more

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