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0
votes
Won't Fix

Filters dropdown: Window doesn't rescale on items collapse

Packman

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May 29, 2023

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Version/s: 2022.2.19f1, 2023.1.0b18, 2023.2.0a17, 2023.3.0a3

Steps to reproduce: Create/open any project Go to the "Window" menu item and select "Package Manager" In the "Package Manager" windo... Read more

0
votes
Won't Fix

[Context Menu][Mac Intel] Clear settings dropdown is not working in the ...

Contextual Menu

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May 29, 2023

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Version/s: 2023.2.0a16

Steps to reproduce: 1. Open any project2. Go to the Console window (Window > General > Console)3. Click the arrow next to the ... Read more

0
votes
Won't Fix

"Switch Platform" button is enabled after installing a component and not...

Content Build

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Jun 10, 2022

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Version/s: 2023.1.0b18

Easier to reproduce using Unity Hub or QA multi-toolSteps to reproduce:1. Open any project2. Open Build Settings window3. Select a p... Read more

0
votes
Fixed

[Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan resu...

Entities Graphics

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May 29, 2023

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Version/s: 2022.2.19f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a3

Steps to reproduce:1. Open the attached project "URPBRG.zip"2. Go to Player Settings and make sure that the Graphics API is set to V... Read more

0
votes
Fixed

Graphics.DrawProcedural doesn't work like in DX11 when used with DX12

DirectX12

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May 29, 2023

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Version/s: 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

Reproduction steps:1. Open the attached “ProceduralBugDX12.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter t... Read more

3
votes
Fixed

Scene view is grayed out, “Assertion failed”, "NullReferenceException", ...

Universal RP

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May 30, 2023

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Version/s: 2022.3.0f1, 2023.2.0a17

How to reproduce:1. Open the “DeferredIssue“ project2. Open the “SampleScene”3. Open the “Cube” GameObject Prefab in Context Mode4. ... Read more

0
votes
Fixed

Crash on TypeTreeQueries::FullyQualifiedTypeNameParts::TryGetFromReflect...

Serialization

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May 30, 2023

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Version/s: 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached “CrashRepro” project2. Click Test > Go Expected result: Unity Editor successfully builds ... Read more

1
votes
Won't Fix

Sprite Asset changes are unsaved after updating sprite atlas

uGUI

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May 30, 2023

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Version/s: 2021.3.17f1

How to reproduce:1. Download and open the attached "repro_project" project2. In the Project window, select Assets > Resources &gt... Read more

0
votes
Fixed

Dynamic lights still show up in the Profiler consuming time when "Main L...

Universal RP

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May 30, 2023

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Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b19

How to reproduce:1. Open the "IN_42018" project2. Press File -> Buil Settings3. In Build Settings enable "Development Build" and ... Read more

0
votes
Fixed

[DX12] ShaderData.VariantCompileInfo.ShaderData contains 38 extra bytes ...

Shader System

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May 30, 2023

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Version/s: 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a2

On DirectX 12, when calling ShaderData.Pass.CompileVariant, the returned data contains 38 extra bytes in ShaderData.VariantCompileIn... Read more

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