Search Issue Tracker
Active
Votes
1
Found in
2021.3.17f1
Issue ID
UUM-37045
Regression
No
Sprite Asset changes are unsaved after updating sprite atlas
How to reproduce:
1. Download and open the attached "repro_project" project
2. In the Project window, select Assets > Resources > Sprite Assets > Button
3. In the Inspector window, expand the Sprite Character Table
4. Observe the first sprite displaying two vertical lines
5. Press "Update Sprite Asset"
6. Observe the first sprite displaying a medal
7. Close and re-open the project
8. Repeat steps 2-4
Expected outcome: The first sprite displays a medal
Actual outcome: The first sprite displays two vertical lines
Reproducible with: 2021.3.17f1, 2022.2.13f1, 2022.3.0f1
Could not test with: 2023.1, 2023.2 (Project breaks/console errors when upgrading)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
Add comment