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0
votes
Third Party Issue

[Android] The value of "Screen.brightness" is always 1 when changing the...

Android

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Nov 08, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a13

Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more

0
votes
By Design

Rectangle Shape Area Light generates a circle around the rectangle shape

Shadows/Lights

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Feb 06, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Reproduction steps:1. Open the attached “ProjectY.zip“ project2. Open “Rectangle_Area_Light_Is_A_Circle” scene3. Observe the Scene w... Read more

0
votes
Fixed

E-mail section doesn't support non ASCII characters

Connect

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May 19, 2015

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Version/s: 5.1.0f1

Steps to reproduce : - open the login window- in the input field type something like testemailæø@gmail.com- press enter and notice t... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Fixed

[Mono Upgrade]FileSystemWatcher FileSystemWatcherArgs.Name variable retu...

Mono

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Jun 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce:1. Open the attached project "FullPathBug.zip"2. Click Play3. Open the "Duplicate Me!.txt" file4. Modify and save i... Read more

0
votes
Won't Fix

[XR] Tree Shadows in built in renderer are culled too early at edge of s...

Culling

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Jun 14, 2022

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Version/s: 2021.2.0a19

This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other bug... Read more

0
votes
Fixed

[HDRP] Debug panel disappears in player builds with certain debug modes

HD RP

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Nov 08, 2022

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Version/s: 2022.2.2f1, 2023.1.0a19

Im not 100% sure if this is a bug or a feature. But in builds when some debug modes are changed for example (HDR) ones, the debug pa... Read more

2
votes
Fixed

Poke interactor blocks other interactors when a UI button gets disabled ...

Package: XR Interaction Toolkit

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Jan 09, 2024

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Version/s: 2.5.2

My xr rig uses poke, direct, ray and teleport interactors in that priority order. When I'm poking a UI button and the UI gets disabl... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

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