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E-mail section doesn't support non ASCII characters
Steps to reproduce : - open the login window- in the input field type something like testemailæø@gmail.com- press enter and notice t... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
Source Generation with GeneratePropertyBag fails when using reserved key...
Reproduction steps:1. Open the attached “IN-111268.zip” project2. Observe the Console Expected result: No errorsActual result: Lots ... Read more
[Linux] FocusController Warnings are thrown after opening Texture Select...
Steps to reproduce: Open the attached project Select "Lit_New Shader Graph" Material in the Assets folder In the Inspector window, c... Read more
Audio Clip is not correctly reloaded after a scene change if Resources.U...
How to reproduce: 1. Open attached project2. Open scene AudioBug.unity3. Build to Standalone and run- Upon running, a sound should p... Read more
Particles are not rendered when “Align To Direction” is enabled and the ...
How to reproduce:1. Open the attached “IN-95200_align_to_direction“ project2. Open the “SampleScene“ and enter Scene View3. Select “... Read more
IL2CPP Project Settings are not saved automatically when changing them i...
Reproduction steps:1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor2.... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables