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ArgumentException is thrown when trying to convert enum to Int32
How to reproduce: 1. Open the user's attached project("ErrorType.zip") 2. Enter Play mode Expected results: the enum is converted t... Read more
[Android] "Found plugins with same names" error is thrown when building ...
How to reproduce: 1. Open the user's attached "UnityNugetBugTest.zip" project 2. Build the project on Android Platform Expected res... Read more
[Android] Project fails to build using the updated Android SDK Tools 26....
Reproduction steps: 1. Update Android SDK Tools to 26.0.1 or 26.0.2; - Android Studio -> Configure -> SDK Manager -> Android SDK... Read more
Crash with various stack traces when exiting Play Mode after recompiling...
How to reproduce: 1. Open user-submitted project (Zombie.zip) 2. Open the lab Scene 3. Make sure Editor scripts are set to 'Recompil... Read more
Colors of buttons change when using multiple Multiplayer Event Systems
Reproduction steps: 1. Open the user's attached "BugUIProject.zip" project 2. Open the "BugScene" Scene 3. Enter the Play mode 4... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce: 1. Open the attached project named "Case_1176131" 2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps: 1. Open the attached “Rumble.zip“ project 2. Connect Xbox One controller via Bluetooth 3. Enter Play mode and... Read more
[iOS] ReplayKit 'Save' button does not work on ~1minute+ videos
Reproduction steps: 1. Open the attached project. 2. Build it to iOS 11 device. 3. Click Start Recording. 4. Wait a minute. 5. Click... Read more
[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...
How to reproduce: 1. Open the 1150006-ReproProject Project 2. Open the Scenes/SampleScene Scene 3. Enter the Play Mode Expected Res... Read more
[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics
How to reproduce: 1. Open the “unity-2022-physics2d-issue.zip” project 2. Remove the “Analytics” package, then Build And Run the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file