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[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
UIToolKit elements don't receive OnKeyDown events when the UXML doesn't ...
How to reproduce: Open the attached project "UIToolkit.zip" Open Assets/AI Designer Behaviour.asset Press space in the "AI Designer ... Read more
Create Node Menu is not closing and “NullReferenceException: Object refe...
How to reproduce:1. Open the “Unity6Test” project2. Open the “New Shader Graph” as a floating window (Assets → Scenes)3. Right-click... Read more
AdaptivePerformanceProvider for Samsung does not switch to another fallb...
Steps to reproduce:1. Open the attached project2. Build the Android project with the debugging features active3. Trace the "Settings... Read more
Analytics package reports errors with absolute path
How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...
Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
Asset in Editor Default Resources fails to load on startup when using As...
Reproduction steps:1. Open the user attached "LoadBug.zip" project2. Notice the "Unable to find required resource at flag-nl.png" er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved