Search Issue Tracker
Fixed
Fixed in 6000.1.0b4
Votes
0
Found in
6000.0.24f1
6000.1.0a1
Issue ID
UUM-85110
Regression
Yes
Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
How to reproduce:
1. Open the “Unity6Test” project
2. Open the “New Shader Graph” as a floating window (Assets → Scenes)
3. Right-click in the empty space of the Shader Graph
4. Select the Create Node option in the context menu
5. Close the Shader Graph window
6. Observe the Editor and the Console
Expected result: Shader Graph closes with the Create Node Menu and no error appears
Actual result: Create Node Menu stays and “NullReferenceException: Object reference not set to an instance of an object” appears
Reproducible in: 2023.1.0b1, 6000.0.24f1, 6000.1.0a1
Not reproducible in: 2021.3.45f1, 2022.3.51f1, 2023.1.0a26
Reproducible on: Windows 10
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
Add comment