Search Issue Tracker
Compute shaders get included to every Assembly-CSharp-* project that has...
Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more
Noise Sine Wave Node is flickering when connected to Time Parameter of a...
How to reproduce:1. Create a new High Definition 3D Project2. Create a new Shader Graph (Right-click in the Project window -> Cre... Read more
Wav file is distorted after importing it into Unity
Reproduction steps:1. Created a new Project2. Copy the attached file "clickminor.wav" into the Assets folder3. Preview the sound in ... Read more
[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...
1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
Video Player rewind button does not pause the video
How to reproduce:1. Open project "NewVideoPlayer-TestProject-master.zip"2. Enter Play Mode3. Press the rewind button4. Observe the v... Read more
Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce:1. Open 2 any Unity projects in the split screen mode on Android;2. Resize the split screen;3. Rotate the device to the... Read more
Audio is slowed down when using GetData and SetData to duplicate the aud...
How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more
TMP text is not updating when using Localized Property Variants.
1) Open the attached project and scene SampleScene 2) Open Localization Scene Controls. 3) Switch between languages, notice the text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open