Search Issue Tracker
Duplicate
Votes
0
Found in
6000.5.0a1
Issue ID
UUM-127034
Regression
Yes
Game View Stats window has inconsistent scrollbar behaviour when opening different foldouts
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Click the "Stats" button in the Game View toolbar
- Open the "Scene" foldout
- Close the "Scene" foldout
- Observe the Stats window
- Open the "Memory" foldout
- Repeat step 5
- Open the "Animation and Meshes" foldout
- Repeat step 5
Actual results: When the "Scene" foldout is open, there is no scrollbar and the Stats window becomes bigger, when the "Memory" foldout is open, a scrollbar appears instead, and when the "Animation and Meshes" foldout is opened the scrollbar disappears
Expected results: All foldouts should be consistent, either using a scrollbar or making the window bigger
Reproducible with versions: 6000.5.0a1
Not reproducible with versions: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5
Tested on (OS): MacOS Silicon Tahoe 26.0.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
Resolution Note:
Is already fixed in the linked Jira
Duplicate of another internal issue: UUM-125580: [UI Toolkit] Gameview statistics overlay layout is broken